A simple game engine written in Rust that allows you to write high level Pup scripts that run at native speed
A simple game engine written in Rust that allows you to write high level Pup scripts that run at native speed
Ranked #3363 on TrustMRR
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Value proposition
Script gameplay directly in Rust with an easy API for runtime access to nodes, state, and signals. Perro keeps your code safe and clean while you focus on building your game.
Problem solved
Removes repetitive plumbing so you focus on behavior while the engine keeps state/node access, lifecycle wiring, and cross-script communication consistent.
Pricing
Free, open, and community-driven
Target audience
Game developers using Rust
Business details
Additional info
Open source
Backend
Revenue (30d)
$32k
MRR
$48k
Total
$114k